Shadow The Hedgehog, But SEGA made it an FPS Game

15 Bekeken· 28/01/26
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Merry Christmas! I've realized in process of making this, that the bullets fired are actually the *entire* bullet, so uh...please suspend your disbelief and adopt a Cave Johnson-like mentality - you get 65% more bullet per bullet.

This project served as a playground for me to learn and tackle a lot of the post production work involved in content creation. That meant properly using EXR's, color grading (as poor of a job in that department as I did), and of course, re-rendering things over and over again because graphical artifacts are a thing. I am happy that this is finally complete, I can finally rest.

Other animators:
https://www.youtube.com/@UC-E0Bio5tT9mOWmdDVPlECA
https://www.youtube.com/@UC1yYj8LPRI44NEXL7rDAOYg
https://www.youtube.com/@UC6c6L59nfPg6DwQ4D0H_fRw

P.S. to the people who actually read this far down - learn animation! This is an excellent example of me having a stupid idea one morning and fleshing it out in my spare time. I've learned so much (a little too much) in the process of making this.

Now ignore the next lines as I proceed to dump some hashtags:
#sonic #shadowthehedgehog #shadowgenerations #shadow

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